The image above is the airfield how it looks today that i am using for referance. Below is a scale map of the airfield which i have used in 3ds max to try and accuratly re-create the airfield
These images below are rendered images from within 3dsmax.
This image shows the first runway being shaped and fitted to overlay the image below
This image gives you the idea of how i am going through the modeling process
This image again shows the overhead view this time with the second smaller runway included in the model
Below is a completed runway and taxiway layout for the airfield with an added tarmac texture
Below is the airfield with a tempory texture to show you what i am going for. this angle is based on the first image from the modern day airfield photo.
The aircraft hangers above are of a typical WW2 style hanger. I dont know the exact location or number of hangers there was at Scampton at the time but this is still tempory as i am still researching into it and more buildings are still to be added to the scene as well as other scenery objects such as trees and cars and aircraft.
Below are some images of the process of the hangers being made.
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